3/24/2023 0 Comments Witcher 3 mouse acceleration![]() ![]() To turn on unlimited FPS, the FPS slider needs to be all the way to the left. The middle option is 30 FPS, and the right option is 60. There’s some strange odds and ends in the options to take note of. ini files located in the installation folder can also be edited to further customize many of the options. ![]() Doing so disables mouse acceleration, essentially making the mouse “feel” like it is supposed to. Yes, the hair looks great, but it is not worth the huge dip in framerate.Īnother option to be aware of is the “Hardware Mouse.” It’s located under Options in the Video section for some reason, and anyone playing with a keyboard and mouse is likely going to want to turn this option on. However, even when I had this on “Geralt only,” the framerate would fluctuate between 30 and 50 at any given moment. If fully on, even the monsters and Geralt’s horse will have HairWorks-quality hair. There are three options for HairWorks: on, Geralt-only, and off. With HairWorks on, hair does looks absolutely stunning and is perhaps the best rendering of hair I’ve ever come across, though up close it’s still a bit funky looking. The biggest setting to turn off in order to achieve a good framerate is HairWorks. Some cutscenes are evidently capped at 30 FPS, which is offputting and incredibly noticeable. The game stays consistently above 60 FPS for me now, even during combat and most in-game cutscenes. Most things were kept at the Ultra settings, except for the foliage and shadows, which were turned down to High. In order to achieve 60 frames per second with my setup at 1080p, I needed to play with the settings a bit. Regardless of that trailer, The Witcher 3 still looks phenomenal. There are lots of elements to this and it isn’t as simple as “downgraded because consoles” or “they couldn’t afford it,” but the end result is still the same. I’d be remiss if I didn’t address the now-infamous trailer of the game that incorrectly showed what it would look like back in 2013. The developers have since downgraded what the game can do, and have addressed the issue. Tested on: Intel i7-4770k 3.50 GHz, 8GB of RAM, Geforce GTX 970, Windows 7. Here we are with The Witcher 3: Wild Hunt. In fact, most people who have followed CD Projekt RED would probably say something like “Why would you need a PC Port Report? Isn’t PC the primary platform?” to which I would reply “No, seemingly not anymore.” Not a terrible change, all things considered, but the console emphasis was plain and simple, especially when compared to the first game. The second was way more action-oriented in order to better work with a controller for its new console iterations. The first game was a PC experience through and through: you could pause the action at any time and movement was mapped to mouse clicks. ![]() The Witcher is an interesting series on PC. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |